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Gambling
Articles and Tips - Best Blackjack Gambling Secrets Revealed
Blackjack
is the most popular casino game in America and one of the biggest
reasons for that is its relatively simple rules that are familiar to
most casino visitors. Blackjack also has a reputation as being
"beatable" and although that is true in some cases, the
vast majority of players will always be playing the game with the
house having a slight edge over them.
At most blackjack
tables there are 7 boxes, or betting areas, on the table. This means
that up to 7 people can play at that table and each player has their
own box in front of them in which they. ll. place their bet. Now,
before you take a seat at any blackjack table the first thing you
should do is to take a look at the sign that sitting on each table
because it will tell you the minimum amount that you must bet on
each hand. If you're a $5 player you certainly wouldn't want to sit
at a table that has a $25 minimum so, once again, be sure to look
before you sit down.
Once you're at the
table you'll need chips to play with and you get them by giving your
cash to the dealer who will exchange it for an equal amount of
chips. Be careful, however, that you don't put your cash down into
one of the betting boxes because the dealer might think you're
playing it all on the next hand!
After everyone has
placed their bets in their respective boxes the dealer will deal out
2 cards to each player. He will also deal 2 cards to himself; one of
those cards will be face up and the other face down. Now, if you've
ever read any brochures in a casino they'll tell you that the object
of the game of blackjack is to get a total of cards as close to 21
as possible, without going over 21. However, that really isn't the
object of the game. The true object is to beat the dealer and you do
that by getting a total closer to 21 than the dealer, or by having
the dealer bust by drawing cards that total more than 21.
The one thing that's
strange about blackjack is that the rules can be slightly different
at each casino and this is the only game where this happens. If you
play baccarat, roulette or craps you'll find that the rules are
virtually the same at every casino in the U.S. but that isn't the
case with blackjack. For example, in Atlantic City all of the
casinos use 6 or 8 decks of cards that are always dealt from a
little rectangular box called a "shoe" and the cards are
always dealt face up. In Las Vegas, some casinos will offer that
same kind of game while others will offer games that use only 1 or 2
decks that are dealt directly from the dealer's hand and all of the
cards will be dealt face down. To make it even stranger, some
casinos in Las Vegas will offer both kinds of games in their casinos
and the rules will probably change when you move from one table to
another. There can also be other rules variations concerning
doubling down and splitting of pairs but we'll talk about those
later. For now, just be aware that different casinos can have
different blackjack rules and some of those rules will be good for
you while others will be bad for you. Hopefully, after reading this
story you'll know the good rules from the bad ones and which tables
are the best ones to play at.
For our purposes,
we'll assume we're playing in a casino that uses 6 decks of cards
that are dealt out of a shoe and all of the player's cards are dealt
face up. By the way, whenever you play blackjack in a casino where
the cards are dealt face up don't touch the cards. In that kind of
game the dealer is the only who is allowed to touch the cards and if
you do happen to touch them they'll give you a warning not to do it
again - so, don't touch the cards!
After the cards are
dealt the players must determine the total of their hand by adding
the value of their two cards together. All of the cards are counted
at their face value except for the picture cards - jack, queen and
king which all have a value of 10 - and the aces which can be
counted as either 1 or 11. If you have an ace and any 10-value card
you have a blackjack which is also called a natural and your hand is
an automatic winner, unless the dealer also has a blackjack in which
case the hands are tied. A tie is also called a push
and when that happens it. s a standoff and you neither win nor lose.
All winning blackjacks are paid at 3-to-2, or one-and-a-half times
your bet, so if you bet $5 and got a blackjack you would be paid
$7.50
If the dealer has an
ace as his upcard the first thing he'll do is ask if anyone wants to
buy insurance . When you buy insurance you're betting
that the dealer has a blackjack by having a 10 as his face down
card. To make an insurance bet you would place your bet in the area
just above your betting box that says "insurance pays
2-to-1" and you're only allowed to make an insurance bet of up
to one-half the amount of your original bet. So, if you originally
bet $10 you could only bet a maximum of $5 as your insurance bet.
After all the insurance bets are made the dealer will check his face
down card and if it. s a 10 he. ll turn it over and all of the
insurance bets will be paid off at 2-to-1. If he doesn't. t have a
10 underneath, the dealer will then take away all of the losing
insurance bets and the game will continue. By the way, according to
basic strategy, insurance is a bad bet and you should never make an
insurance bet.
If the dealer has a
10 as his up card the first thing he'll do is check to see if he has
an ace underneath which would give him a blackjack. If he does have
an ace he'll turn it face up and start collecting the losing bets
that are out on the table. If he doesn't have an ace underneath, the
game will continue. In some casinos, however, the dealer won't check
his hole card until after all of the hands are played out.
If the dealer doesn't
have an ace or a 10 as his upcard the game continues and the dealer
will start with the player to his immediate left to see if they want
another card. If a player wants another card they indicate that with
a hand signal by tapping or scratching the table with their finger
to show they want another card. Taking a card is also known as hitting
or taking a hit. If a player doesn't want another card they would
just wave their hand palm down over their cards. Not taking another
card is known as standing. The reason hand signals are
used is because it eliminates any confusion on the part of the
dealer as to exactly what the player wants and it also allows the
security people to follow the game on the closed-circuit cameras
that are hung from the ceiling throughout the casino.
Keep in mind that the
hand signals will be slightly different if you're playing in a
casino where the cards are dealt face down and you're allowed to
pick them up. In that situation a player would signal that they
wanted another card by scratching the table with the edges of the
two cards they're holding. If they didn't want another card, they
would simply place their two cards under the bet in their box.
In either case, if a
player draws another card, the value of that card is added to the
total of the other cards and the player can continue to draw cards
unless he gets a total of more than 21 in which case he busts and
loses his bet.
When a player doesn't
want any more cards, or stands, the dealer then moves on to the next
player and after all of the players are finished then it. s the
dealer turn to play. While each player can decide whether or not
they want another card the dealer doesn't have that option and he
must play by a fixed set of rules that require him to draw a card
whenever his total is 16 or less and to stop when his total is 17 or
more. If the dealer goes over 21 then he has busted and all of the
players remaining in the game will be paid 1-to-1, or even money, on
their bet.
If the dealer doesn't
bust then each player. s hand is compared to the dealer's. If the
player's total is higher than the dealer's then they win and are
paid even money. If the player's hand has a total that is lower than
the dealer's hand then the player loses his bet. If the player and
the dealer have the same total then it. s a tie, or a push and
neither hand wins. After all of the bets have been paid off, or
taken by the dealer, a new round begins and new hands are dealt to
all of the players.
When deciding how to
play your hand there are also three other options available to you
besides standing or hitting. The first is called doubling down
and most casinos will allow a player to double their bet on their
first two cards and draw only one more card. To do this you would
place an amount equal to your original bet right next to it and then
the dealer would give you one more card, sideways, to indicate that
your bet was a double down. To double down in a game where the cards
are dealt face down you would turn up your original two cards and
tell the dealer you wanted to double down. Then, after you double
your bet, the dealer would give you one more card face down. Some
casinos may have restrictions on this bet and may only allow you to
double down if the total of your 2 cards is 10 or 11, but it. s
always to your advantage if they allow you to double down on any two
cards.
Another thing you can
do is split your cards if you have a pair and then
play each card as a separate hand. For example, if you had a pair of
8's you would place a bet equal to your original bet right next to
it and tell the dealer you wanted to split your pair. The dealer
would then separate your two 8's and give you one card on your first
8. Unlike doubling down, however, you are not limited to only
getting one card and you can play your hand out normally. When you
were finished with your first hand the dealer would then give you a
card on your other 8 and you would play that hand out. Although I
said that you weren't limited to just one card on your splits there
is one instance where that will happen and that's when you split
aces. Virtually all casinos will only give you one card on each ace
when you split them. Also, if you get a 10-value card with your ace
it will only count as 21 and not as a blackjack so you'll only get
even money on that bet if you win. Besides splitting pairs you can
also split all 10-value cards such as jack-king or 10-queen but it
would be a very bad idea to do that because you would be breaking up
a 20 which is a very strong hand and you should never split 10's. By
the way, if you wanted to split a pair in a casino where the cards
are dealt face down you would simply turn your original two cards
face-up and then tell the dealer that you wanted to split them.
The last option you
have is not available in most casinos but you may come across it in
a few Las Vegas Strip casinos and it's called surrender
. With the surrender option you're allowed to lose half of your bet
if you decide you don't want to play out your hand after looking at
your first 2 cards. Let's say you're dealt a 10 and a 6 for a total
of 16 and the dealer has a 10 as his face-up card. A 16 is not a
very strong hand, especially against a dealer's 10, so in this case
it would be a good idea to surrender your hand and when the dealer
came to your cards you would say "surrender." The dealer
would then take half of your bet and remove your cards. Surrender is
good for the player because in the long run you will lose less on
the bad hands you're dealt and you should always try to play in a
casino that offers the surrender option.
All right, we've
covered the basics of how to play the game of blackjack and all of
the possible options a player has, so the next question is how do
you win? Well, the best way to win is to become a card counter, but
for the average person that isn't always possible so let's start off
by taking a look at basic blackjack strategy.
Computer studies have
been done on the game of blackjack and millions of hands have been
analyzed to come up with a basic formula for how to play your hand
in any given situation. The main principle that these decisions are
based on is the dealer's up card because, remember that the dealer
has no say in whether or not he takes a card - he must play by the
rules that require him to draw a card until he has a total of 17 or
more. Now, according to these computer calculations the dealer will
bust more often when his up card is a 2,3,4,5 or 6 and he will
complete more hands when his up card is a 7,8,9,10-value card or an
ace. Take a look at the following chart that shows how each upcard
affects the dealer's chance of busting:
Chance The Dealer's
Up Card Will Bust
|
2
|
35%
|
|
3
|
38%
|
|
4
|
40%
|
|
5
|
43%
|
|
6
|
42%
|
|
7
|
26%
|
|
8
|
24%
|
|
9
|
23%
|
|
10
|
21%
|
|
Ace
|
11%
|
As you can see,
the dealer will bust most often when he has a 5 or 6 as his upcard
and he will bust the least amount, approximately 11% of the time,
when his upcard is an ace. This means it's to your advantage to
stand more often when the dealer's upcard is a 2 through 6 and hope
that the dealer will draw cards that make him bust. It also means
that when the dealer's upcard is a 7 through ace he will complete
more of his hands and in that situation you should draw cards until
you have a total of 17 or more.
Now let's show you
how to play your hands by using the basic strategy and we'll start
off with the hard hand strategy and by hard hand I
mean a 2-card total without an ace. A hand with an ace is known as a
soft hand because the ace can be counted as either a 1 or an 11. So,
if you had an ace-6 you would have a soft 17 hand and if you had a
10-6 you would have a hard 16 hand. Later on we. ll take a look at
how to play soft hands, but for now we'll concentrate on the hard
hand totals. Oh yes, one more thing, the basic strategy I'm going to
give you applies to casinos where they deal more than one deck at a
time and the dealer stands on soft 17 which is the situation you'll
find in the majority of casinos today. So, keep in mind that the
strategy would be slightly different if you were playing against a
single deck and it would also be slightly different if the dealer
hit a soft 17.
Whenever your first 2
cards total 17 through 21, you should stand, no matter what the
dealer's up card is.
If your cards total
16, you should stand if the dealer has a 2 through 6 as his upcard,
otherwise, draw a card. By the way, 16 is the worst hand you can
have because you will bust more often with 16 than with any other
hand. So, if that's the case then why would you want to ever hit a
16? Well, once again, those computer studies have shown that you
should hit a 16 when the dealer has 7 through ace as his upcard
because in the long run you will lose less often. This means that
yes, 16 is a terrible hand, but you should hit it because if you
don't you will lose even more often than when you do take a card.
If your cards total
15, you should also stand if the dealer has a 2 through 6 as his
upcard otherwise, draw cards until your total is 17 or more.
The same rules from
15 and 16 also apply if your cards total 14. Stand if the dealer has
a 2 through 6, otherwise draw cards until your total is 17 or more.
The same rules also apply if your cards total 13. Stand if the
dealer has a 2 through 6, otherwise draw cards until your total is
17 or more.
When your cards total
12 you should only stand when the dealer has a 4,5 or 6 as his
upcard - remember - those are his 3 weakest cards and he will bust
more often with those cards, so you don't want to take a chance on
busting yourself. If the dealer's upcard is a 2 or a 3, then you
should take just one card and stop on your total of 13 or more.
Finally, if the dealer has a 7 through ace as his upcard then you
should draw cards until your total is 17 or more.
When your cards total
11 you would always want to hit it because you can't bust, but
before you ask for a card you should consider making a double down
bet. If the casino allows you to double down then you should do that
if the dealer has anything but an ace as his upcard. After you
double down the dealer would give you just one additional card on
that hand. If the dealer's upcard is an ace then you shouldn't. t
double down. Instead, you should hit the hand and continue to draw
until your total is 17 or more. If the casino doesn't allow you to
double down then you should just hit your hand and then, depending
on your total, play it by the rules I gave you for the hands that
totaled 12 through 21. So, if you had an 11 and the dealer had a 5
as his upcard, you should take a card. Then let's say you draw an
ace which gives you a total of 12. Well, as I said before, if you
have a 12 against a dealer's 5 you should stand and that's how you
should play that hand.
If your total is 10
you would, once again, want to double down unless the dealer showed
an ace or a 10. If the dealer had an ace or a 10 as his upcard you
should hit your hand and then use the standard rules for a hand
valued at 12 through 21. So, if you had a 10 and the dealer had an 8
as his up card you would want to double down and take one more card.
If you weren't allowed to double, then you would take a hit and
let's say you got a 4 for a total of 14. You should then continue to
hit your hand until your total is 17 or more.
If your total is 9
you would want to double down whenever the dealer was showing a
3,4,5 or 6 as his upcard. If the dealer had a 2 as his upcard, or if
he had a 7 through ace as his upcard, you should hit your hand and
then use the standard playing rules as discussed before. So, let's
say you had a 9 and the dealer had a 4 as his upcard you would want
to double down and take one more card. If you weren't. t allowed to
double then you should take a hit and let's say you got a 2 for a
total of 11, you would then take another hit and let's say you got
an ace. That would give you a total of 12 and, as mentioned
previously, you should stand on 12 against a dealer. s 4.
Finally, if your
total is 8 or less you should always take a card and then use the
standard playing rules that we already discussed.
Now, let's take a
look at splitting pairs, but keep in mind that the rules for
splitting will change slightly depending on whether or not the
casino will allow you to double down after you split your cards.
Most multiple deck games allow you to double down after splitting so
that's the situation we'll cover first and then we'll go over the
changes if you're not allowed to double down after splitting.
As noted earlier,
when your first two cards are the same most casinos will allow you
to split them and play them as two separate hands so let's go over
the basic strategy rules on when you should do this.
The first thing you
should remember is that you always split aces and 8's. The reason
you split aces is obvious because if you get a 10 on either hand
you. ll have a perfect 21, but remember that you won't get paid for
a blackjack at 3-to-2, instead it will be counted as a regular 21
and you'll be paid at even money. If you have a pair of 8's you have
16 which is a terrible hand and you can always improve it by
splitting your 8's and playing them as separate hands.
The next thing to
remember about splitting pairs is that you never split 5's or 10's.
Once again, the reasons should be rather obvious: you don't want to
split 10's because 20 is a great hand and you don't want to split
5's because 10 is a great hand to draw to. Instead, you would want
to double down on that 10, unless the dealer was showing a 10 or an
ace as his upcard.
2's, 3's and 7's
should only be split when the dealer is showing a 2 through 7 as his
upcard. Split 4's only when the dealer has a 5 or 6 as his upcard
(remember 5 and 6 are his weakest cards!), 6's should be split
whenever the dealer is showing a 2 through 6 and finally, you should
always split 9's unless the dealer is showing a 7, 10 or ace. The
reason you don't want to split 9's against a 10 or an ace should be
rather obvious, but the reason you don't want to split them against
a 7 is in case the dealer has a 10 as his hole card because in that
case your 18 would beat out his 17.
If the casino will
not allow you to double down after splitting then you should make
the following three changes: For 2's and 3's only split them against
a 4,5,6 or 7; never split 4's; and for a pair of 6's only split them
against a 3,4,5 or 6. Everything else should be played the same.
Now, let's take a
look at how to play soft hands and remember a soft
hand is any hand that contains an ace that can be counted as 1 or
11. For a soft hand of 19 or more you should always stand.
For soft 18 against a
2,7 or 8 you should always stand. If the dealer shows a 9, 10 or an
ace you should always take a hit and for a soft 18 against a 3,4,5
or 6 you should double down, but if the casino won't allow you to
double, then you should just stand.
For soft 17 you
should always take a hit, but if the casino allows you to double
down, then you should double against a dealer's 3,4,5 or 6.
For soft 16 or a soft
15 you should always take a hit, but if the casino allows you to
double down then you should double against a dealer's 4,5 or 6.
For soft 14 you
should always take a hit, but if the casino allows you to double
down then you should double against a dealer's 5 or 6.
Finally, for a soft
13 you should always take a hit, but if the casino allows you to
double down then you should double against a dealer's 5 or 6.
The last thing we
need to cover is surrender which, as mentioned before, isn't offered
in many casinos, but it is an option that does work in your favor
and if available, you should play in a casino that offers it. The
surrender rules are very simple to remember and only apply to hard
totals of 15 or 16. If you have a hard 16 you should surrender it
whenever the dealer has a 9, 10 or ace as his upcard and if you have
a hard 15 you should surrender it whenever the dealer has a 10 as
his upcard. That's all there is to surrender.
Now that you know how
to play the game and you have an understanding of the basic strategy
let's take a quick look at how the rules variations can affect the
game of blackjack. As I said before, various computer studies have
been made on blackjack and these studies have shown that each rule
change can either hurt or help the player by a certain amount. For
example, a single-deck game where you can double on any first two
cards (but not after splitting pairs), the dealer stands on soft 17
and no surrender is allowed has no advantage for the casino when
using the basic strategy. That's right, in a game with those rules
in effect the game is dead even and neither the casino nor the
player has an edge!
Take a look at the
following chart and you'll see how some rules changes can hurt you
or help you as a player. Minus signs in front mean that the casino
gains the edge by that particular amount while plus signs mean that
you gain the edge by that amount.
RULES
THAT HURT YOU
RULES THAT HELP YOU
|
Two
decks
|
-0.35%
|
Double
after split
|
+0.13%
|
|
Four
decks
|
-0.48%
|
Late
surrender
|
+0.06%
|
|
Six
decks
|
-0.54%
|
Resplit
Aces
|
+0.14%
|
|
Eight
decks
|
-0.58%
|
Double
anytime
|
+0.20%
|
|
Dealer
hits soft 17
|
-0.20%
|
No
soft doubling
|
-0.14%
|
As you can see, it's
always to your advantage to play against as few decks as possible.
The house edge goes up substantially as you go from 1 deck to 2, but
the change is less dramatic when you go from 2 to 4, or from 4 to 6,
and it's barely noticeable when you go from 6 to 8. You can also see
that you would prefer not to play in a casino where the dealer hits
a soft 17 because that gives the dealer a slight edge. You would
also want to play in a casino where you're allowed to double down on
your soft hands or else you would be giving another added edge to
the casino.
You can also see from
these charts that you would want to play in a casino where you were
allowed to double down after splitting cards and you would also want
to play in a casino that offered surrender. The other two rules
variations that help the player are somewhat rare but they were put
in to show you how these rules changes can affect your odds in the
game. Some casinos will allow you to resplit aces again if you draw
an ace to one of your original aces and this works to your
advantage. Also, some casinos will allow you to double down on any
number of cards rather than just the first two. In other words, if
you got a 2- 4-3-2 as your first four cards you would then be
allowed to double down on your total of 11 before receiving your 5th
card. If they allow you to do this then, once again, you have a rule
that works in your favor.
The point of showing
you these charts is to help you understand that when you have a
choice of places to play you should always choose the casino that
offers the best rules. So, if you find a single-deck game with good
rules you could be playing an even game by using the basic strategy,
or at worst be giving the casino an edge of less than one-half of
1%.
Now, there is one way
that you can actually have the edge working in your favor when you
play blackjack and that's by becoming a card counter. As mentioned
before, card counting is not for the average person but I do think
it's important that you understand the concept of card counting and
if you think you'd like to learn more about counting cards then it
is something you can follow up on later.
Many people think
that to be a card counter you have to have a photographic memory and
remember every single card that's been played. Fortunately, it's not
quite that difficult. Actually, the main concept behind card
counting is the assumption that the dealer will bust more often when
there are a lot of 10's in the deck and that he will complete more
hands when there are a lot of smaller cards in the deck. Now, if you
stop to think about it, it makes sense doesn't it? After all, the
dealer has to play by set rules that make him take a card until he
has a total of 17 or more. If there are a lot of 2's, 3's and 4's in
the deck the dealer won't bust very often when he draws cards, but
if there are a lot of 10's in the deck then chances are he will bust
more often when he is forced to draw cards.
The card counter
tries to take advantage of this fact by keeping a running total of
the cards that have been played to give him an idea of what kind of
cards remain in the deck. If there are a lot of 10 cards remaining
in the deck then the counter will bet more money because the odds
are slightly in his favor. Of course, if there are a lot of small
cards remaining then the counter would only make a small bet because
the odds would be slightly in favor of the dealer. Another thing
that the card counter can do is to change his basic strategy to take
advantage of the differences in the deck.
There are at least a
dozen different card counting systems but let's take a quick look at
a relatively simple one (it's also the most popular) and it's called
the high-low count. With this system you assign a value of +1 to all
2's, 3's, 4's, 5's and 6's, while all 10's, Jacks, Queen, Kings and
Aces are assigned a value of -1. The remaining cards: 7, 8 and 9
have no value and are not counted.
+1 = 2, 3, 4, 5, 6
-1 = 10, J, Q, K, A
When you look at
these numbers you'll see that there are an equal number of cards in
each group: there are five cards valued at +1 and five cards valued
at -1. This means that they balance each other out and if you go
through the deck and add them all together the end result will
always be a total of exactly zero.
What a card counter
does is to keep a running total of all the cards as they're played
out and whenever the total has a plus value he knows that a lot of
small cards have appeared and the remaining deck is rich in 10's
which is good for the player. But, if the total is a minus value
then the counter knows that a lot of 10-value cards have appeared
and the remaining deck must be rich in low cards which is bad for
the player. To give you an example of how to count let's say the
following cards have been dealt on the first hand from a single
deck:
2, 3, 3, 4, 5, 5, 5,
6, = +8
J, K, Q, A, = -4
Total = +4
As you can see, there
were eight plus-value cards and four minus-value cards which
resulted in a total count of +4. This means that there are now four
more 10-value cards than low cards remaining in the deck and the
advantage is with the player. Naturally, the higher the plus count,
the more advantageous it is for the player and counters would be
proportionally increasing their bets as the count got higher. The
card counter would also be using the same basic strategy we spoke
about previously, except for certain instances where a slight change
would be called for.
On the other hand, if
the count is negative, a card counter will always bet the minimum
amount. Of course, they would prefer not to bet at all, but the
casinos don't like you to sit at their tables and not bet so the
counter has to bet something and the minimum is the least they can
get by with.
There is one more
important thing to explain about card counting and it's called the true
count. The true count is a measure of the count per deck
rather than a running count of all the cards that have
been played and to get the true count you simply divide the running
count by the number of decks remaining to be played. As an
illustration, let's say you're playing in a 6-deck game and the
count is +9. You look at the shoe and estimate that 3 decks remain
to be played. You then divide the count of +9 by 3 to get +3 which
is the true count.
As another example,
let's say you're in an 8-deck game with a count of +12 and there are
6 decks left to be played. You divide +12 by 6 to get +2 which is
the true count. To put it another way, a +2 count in a double-deck
game with 1 deck left to be played is the same as a +4 count in a
4-deck game with 2 decks left to be played, which is the same as a
+6 count is a 6-deck game with 3 decks left to be played, which is
the same as a +12 count in an 8-deck game with 6 decks left to be
played.
For the card counter
it is crucial to always take the running count and then divide it by
the number of decks remaining in order to get the true count because
all betting and playing decisions are based on the true count rather
than the running count.
Of course, if you're
playing in a single-deck game the running count and the true count
are initially the same. The more you get into the deck, however, the
more weight is given to the running count because there is less than
one deck remaining. So, if the running count was +3 and only a
1/2-deck remained you would calculate the true count by dividing +3
by 1/2 (which is the same as multiplying by 2/1, or 2) to get a true
count of +6. As another example, if the running count was +2 and
about 2/3 of the deck remained you would divide +2 by 2/3 (the same
as multi-plying by 3/2 or, 1 and 1/2) to get +3.
As you can see, the
count becomes much more meaningful as you get closer to the last
cards in the deck and that's why casinos never deal down to the end.
Instead, the dealer will insert a plastic card about 2/3 or 3/4 of
the way in the deck and when that card is reached the dealer will
finish that particular round and then shuffle the cards. How far
into the deck(s) that plastic card is inserted is known as the penetration
point and card counters always look for a dealer that offers
good penetration. The card counter knows that the further into the
deck(s) the plastic card is placed the more meaningful the true
count will be and the more advantageous it will be for the card
counter.
So, now that you know
how those card counters keep track of the cards, what kind of
advantage do you think they have over the casino? Well, not too
much. Depending on the number of decks used, the rules in force, and
the skill of the counter, it could be as much as 2% but that would
be at the high end. Probably 1% would be closer to the actual truth.
This means that for every $1,000 in bets that are made the card
counter will win $10. Not exactly a huge amount but there are people
out there who do make a living playing the game.
*** Article by Steve
Bourie. Click here
to visit his web site now